(field medic) - Change Steam Generator to Fission reactor Base: Takes in 100 units of water per second Produces 80 units of steam (constant) Optional - 1 Heavy water/10 seconds increases steam production to 95 - Add Steam Turbine Base: Takes 80 Steam units per second Produces 200 Energy Units per Second (constant) Produces 75 Water per second The extra 15 steam with heavy water translates to 900 units more per minute or 2250 units/energy. Done correctly the steam turbine should be able to run under any amount of steam regardless of totals at a considerable loss of power output. Ultimately could be pressure based where turbine output equals storage/max storage * a constant meaning the more steam trapped equals to higher output. The players could control this by regulating the reactor output or venting some of the steam (at their loss). Higher pressures equal higher output but efficency will drop as the turbine will lose more energy to shaft friction and cooling inefficency. (SnakeSVx) More of a reminder ? Remove the need for water to make Liquid Nitrogen (only energy to compress the nitrogen to liquid nitrogen) And remove the water output from the fusion for this, only the return of a certain % of nitrogen.